多线程实现
方法1: 继承Thread类
public class Main {
public static void main(String[] args) throws InterruptedException {
Worker worker1 = new Worker();
worker1.setName("thread-worker1");
Worker worker2 = new Worker();
worker2.setName("thread_worker2");
worker1.start();
worker2.start();
Thread.sleep(1000);
System.out.println("Main-thread finished!");
}
}
class Worker extends Thread {
@Override
public void run() {
for (int i = 0; i < 10; i++) {
System.out.println("Hello " + getName());
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
}
方法2: 实现Runnable接口
public class Main {
public static void main(String[] args) {
Worker worker = new Worker("thread1");
new Thread(worker).start();
new Thread(worker).start();
}
}
class Worker implements Runnable{
private String name;
public Worker(String name) {
this.name = name;
}
@Override
public void run() {
for (int i = 0; i < 10; i++) {
System.out.println("Hello " + this.name);
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
}
join(long millis): 等待该线程执行结束,父线程才会继续执行; 可以传入一个最长等待时间,超过该时间后继续执行父线程
例如:主线程要等worker1和worker2进程结束后执行
package cc.bnblogs;
public class Main {
public static void main(String[] args) throws InterruptedException {
Worker worker1 = new Worker();
worker1.setName("thread-worker1");
Worker worker2 = new Worker();
worker2.setName("thread_worker2");
worker1.start();
worker2.start();
worker1.join(); // 只有worker1执行完成之后才会执行后面的代码
worker2.join(); // 只有worker2执行完成之后才会执行后面的代码
System.out.println("Main-thread finished!");
}
}
class Worker extends Thread {
@Override
public void run() {
for (int i = 0; i < 10; i++) {
System.out.println("Hello " + getName());
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
}
interrupt():从休眠中中断线程
public class Main {
public static void main(String[] args) throws InterruptedException {
Worker worker1 = new Worker();
worker1.setName("thread-worker1");
Worker worker2 = new Worker();
worker2.setName("thread_worker2");
worker1.start();
worker2.start();
// 主线程最多等待worker1线程5000ms
worker1.join(5000);
worker1.interrupt(); // 抛出InterruptedException异常
System.out.println("Main-thread finished!");
}
}
class Worker extends Thread {
@Override
public void run() {
for (int i = 0; i < 10; i++) {
System.out.println("Hello " + getName());
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
// 收到InterruptedException后,结束该线程
System.out.println(getName() + " stop!");
break;
}
}
}
}
setDaemon():设置某线程为守护线程
public class Main {
public static void main(String[] args) throws InterruptedException {
Worker worker1 = new Worker();
worker1.setName("thread-worker1");
Worker worker2 = new Worker();
worker2.setName("thread_worker2");
// 将worker1和worker2设置为守护线程
// 除守护线程之外的其他线程结束后(这里只有主线程),守护线程会自动结束
worker1.setDaemon(true);
worker2.setDaemon(true);
worker1.start();
worker2.start();
// 主线程休眠5s
Thread.sleep(5000);
System.out.println("Main-thread finished!");
}
}
class Worker extends Thread {
@Override
public void run() {
for (int i = 0; i < 10; i++) {
System.out.println("Hello " + getName());
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
throw new RuntimeException();
}
}
}
}
锁
lock:获取锁,如果锁已经被其他线程获取,则阻塞 unlock:释放锁,并唤醒被该锁阻塞的其他线程
防止读写冲突,同一时间只有一个线程可以拥有锁,并进行写操作
import java.util.concurrent.locks.ReentrantLock;
public class Main {
public static void main(String[] args) throws InterruptedException {
Worker worker1 = new Worker();
worker1.setName("thread-worker1");
Worker worker2 = new Worker();
worker2.setName("thread_worker2");
worker1.start();
worker2.start();
worker1.join();
worker2.join();
System.out.println("Main-thread finished!");
System.out.println("cnt: " + Worker.cnt);
}
}
class Worker extends Thread {
private static final ReentrantLock lock = new ReentrantLock();
public static int cnt = 0;
@Override
public void run() {
for (int i = 0; i < 200000; i++) {
lock.lock();
try {
cnt++;
}finally {
lock.unlock();
}
}
}
}
同步(Synchronized)
java实现锁的语法糖,继承Thread类和实现Runnable接口的线程使用方式有点区别
还是上面的cnt++的例子
1.继承Thread类
public class Main {
public static void main(String[] args) throws InterruptedException {
Worker worker1 = new Worker();
worker1.setName("thread-worker1");
Worker worker2 = new Worker();
worker2.setName("thread_worker2");
worker1.start();
worker2.start();
worker1.join();
worker2.join();
System.out.println("Main-thread finished!");
System.out.println("cnt: " + Worker.cnt);
}
}
class Worker extends Thread {
public static int cnt = 0;
private static final Object object = new Object();
@Override
public void run() {
//锁加到了object对象上,多个线程共享一个object
synchronized (object) {
for (int i = 0; i < 200000; i++) {
cnt++;
}
}
}
}
2.实现Runnable接口
public class Main {
public static void main(String[] args) throws InterruptedException {
Worker worker = new Worker();
Thread worker1 = new Thread(worker);
Thread worker2 = new Thread(worker);
worker1.start();
worker2.start();
worker1.join();
worker2.join();
System.out.println("Main-thread finished!");
System.out.println("cnt: " + Worker.cnt);
}
}
class Worker implements Runnable {
public static int cnt = 0;
@Override
public void run() {
//锁加到了this对象上,而两个线程是由同一个worker创建而来的
synchronized (this) {
for (int i = 0; i < 200000; i++) {
cnt++;
}
}
}
}
也可以直接将synchronized作用到方法上,和上面的代码等价
public class Main {
public static void main(String[] args) throws InterruptedException {
Worker worker = new Worker();
Thread worker1 = new Thread(worker);
Thread worker2 = new Thread(worker);
worker1.start();
worker2.start();
worker1.join();
worker2.join();
System.out.println("Main-thread finished!");
System.out.println("cnt: " + Worker.cnt);
}
}
class Worker implements Runnable {
public static int cnt = 0;
@Override
public void run() {
Worker.work();
}
private synchronized static void work() {
for (int i = 0; i < 200000; i++) {
cnt++;
}
}
}
wait与notify
前面5个线程会等待1s后自动唤醒一个线程,唤醒的线程睡眠1s后叫醒下一个线程
public class Main {
public static void main(String[] args) throws InterruptedException {
for (int i = 0; i < 5; i++) {
Worker worker = new Worker(true);
worker.setName("Thread_" + i);
worker.start();
}
Worker worker = new Worker(false);
worker.setName("Thread_5");
// 第6个线程先睡2s再去唤醒线程,这时候已经晚了
Thread.sleep(2000);
worker.start();
}
}
class Worker extends Thread {
private final boolean needWait;
// 定义一个全局object
private static final Object object = new Object();
public Worker(boolean needWait) {
this.needWait = needWait;
}
@Override
public void run() {
synchronized (object) {
try {
if (needWait) {
// 最多等待1s,超过1s会自动唤醒一个线程
object.wait(1000);
System.out.println(getName() + " 被唤醒了!");
//睡眠1s后继续唤醒其他线程
Thread.sleep(1000);
} else {
// 不需要睡眠的线程唤醒一个线程
object.notify();
System.out.println("尝试唤醒其他线程");
}
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
}
当然也可以不使用静态变量object
public class Main {
public static void main(String[] args) throws InterruptedException {
Object object = new Object();
for (int i = 0; i < 5; i++) {
Worker worker = new Worker(object, true);
worker.setName("Thread_" + i);
worker.start();
}
Worker worker = new Worker(object, false);
worker.setName("Thread_5");
// 第6个线程先睡2s再去唤醒线程,这时候已经晚了
Thread.sleep(2000);
worker.start();
}
}
class Worker extends Thread {
private final boolean needWait;
private final Object object;
public Worker(Object object, boolean needWait) {
this.object = object;
this.needWait = needWait;
}
@Override
public void run() {
synchronized (object) {
try {
if (needWait) {
// 最多等待1s,超过1s会自动唤醒一个线程
object.wait(1000);
System.out.println(getName() + " 被唤醒了!");
//睡眠1s后继续唤醒其他线程
Thread.sleep(1000);
} else {
// 不需要睡眠的线程唤醒一个线程
object.notify();
System.out.println("尝试唤醒其他线程");
}
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
}
}
}
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